

Note that the module cannot be deconstructed if it still contains any ladders. If ladders are built in the same location on multiple floors, they will still be scaled one floor at a time. The locations forming a square will preclude building a Water Filtration Machine at that location in both rooms the ladder connects, while the center location will prevent construction of an Alien Containment, Bioreactor or Nuclear Reactor in both rooms. Ladders can be placed in five specific spots, four forming a square around the perimeter of the room in the cardinal directions and one in the center, as long as there is a Multipurpose Room above or below to connect to.
Subnautica multipurpose room fragments 2018 windows#
Windows can be placed on all eight of the side-panels.In addition, if the Room contains an Alien Containment, Hatches can be built inside the Room on the exterior of the Alien Containment in the four cardinal directions to provide access. Hatches can be placed on all eight of the side-panels.Other base modules that auto-generate connections follow the same rule. I Compartments, T Compartments and X Compartments can be placed on the side-panels in the four cardinal directions, but not the ordinals.The first piece of a Seabase starts with +10 Integrity, thus if a Multipurpose Room is the first piece built it gets 10 - 1.25, or 8.8 (rounded) at surface depth. When the Multipurpose Room is "stacked" with another Multipurpose Room, the floors can be accessed by building ladders, or by constructing an Alien Containment with hatches on the levels the player wishes to be able to access.Įvery Multipurpose Room added to a Seabase reduces the Hull Integrity by 1.25 (The game shows -1.3 because it rounds the number. When the Multipurpose Room is horizontally adjacent to another Seabase module, a small length of corridor is automatically created to join them.

It is constructed with a Habitat Builder and can be placed on top of a Foundation or on its own, forming legs if it is close enough to terrain in the latter case. It is a fairly large drum-shaped module with an octagonal interior, which by default is empty. It provides a much larger space for movement and placement of internal fixtures than the I Compartment and its variants, and is the only module where several of the larger internal fixtures can be placed. It is crafted with the Habitat Builder.The Multipurpose Room is a Seabase Module. The Large Room at Omega Lab cannot be scanned. The blueprint for this item can be acquired by scanning the Large Room at the Outpost Zero, Phi Robotics Center, or the second Large Room of Marguerit Maida's Base (the one without the glass roof). A Large Room cannot be connected vertically with a Multipurpose room using Ladders or an Alien Containment.The flat roof of a Large Room can be used for placing Exterior Growbeds if the player does not wish to expand vertically.A Large Room Glass Dome can be installed on a Large Room, at great cost to hull strength.A ladder must be built to travel between the rooms. The roof of the bottom Large Room will be the floor of the top Large Room, and Alien Containments will stack like in Multipurpose Rooms.

